Epic may be a popular licensor of games software, but it’s no stranger to getting third-party tech in its own titles – it has signed a deal to use GameSpy in Unreal Tournament 3.
The move follows on from a recen partnership between GameSpy and Epic Games that included a licensing deal to incorporate GameSpy’s online technology into Epic’s Unreal Engine 3 and GameSpy joining Epic’s Integrated Partners Program.
GameSpy’s multiplayer technology – which includes multiplayer matchmaking, in-game and out-of-game messaging, player statistics, VoIP communication and a leaderboard and ranking system – have been incorporated into both the PS3 and PC versions of Unreal Tournament 3.
“GameSpy is excited to expand our existing relationship with Epic Games and align ourselves with Unreal Tournament 3,” said Jamie Berger, senior vice president of consumer products and technology for IGN Entertainment.
“As our technology continues to expand and evolve with next-generation consoles, we will continue to work with developers to provide an ease and expertise when it comes to online gaming technology.”
“Partnering with GameSpy for the second time and expanding on our IPP relationship furthers our commitment to including the highest level of online technology into our video games,” added Mark Rein, vice president of Epic Games.
“Unreal Tournament 3 is a leader in online gaming, and we will continue to push boundaries and technology to develop a game that satisfies the high expectations of our franchise fans.”