Microsoft, Monumental and Assyria offering lectures at no charge

Free speaker sessions at Develop Conference

This year’s Develop Conference will for the first time offer a range of free lectures aimed to give guidance to aspiring young studios.

The 13-15 July event will host eight 30-minute workshops, each focusing on the practicalities of setting up a new studio. These will be free to attend, and take place alongside the 80-plus speaker sessions locked in for the pivotal trade event.

Across the three-day event attendees will be able to go to top-line lectures from the likes of BioWare co-founders Ray Muzyka and Greg Zeschuk, DoubleFine’s Tim Schafer, Google’s Chris Pruett, Rare’s George Andreas and execs from PopCap, Activision and the BBC.

The event programme can be found here.

The free sessions to complement this features talks from the likes of Monumental Games, Assyria Game Studio and Microsoft. The full list can be found below.

“A quick look at the marketplace now and it’s plain to see there is a far greater number of micro-studios and wanna-be micro studios out there compared to, say, twelve months ago,” commented Andy Lane, managing director of organiser Tandem Events.

“By offering these guys the advice and expertise they need to take advantage of current market opportunities, we can help them become businesses that can flourish in the future.”

Visit the Develop Conference’s website for more info.

The Develop Conference opens on Tuesday July 13th, and on the evening of Wednesday Intent Media will be hosting its fifth annual Develop Awards event.

To find out more about the Develop Awards, from who’s been nominated to how to book your seat, go here.

FREE DEVELOP CONFERENCE LECTURES

Starting Up a Games Studio With No Industry Experience
Adam Green, Assyria Game Studio

Building Games for Netbooks
Doug Binks, Intel Semiconductors AG

SCM and Outsourcing “Commodity Creative Development”
Sven Erik Knop, Perforce Software

How to Write Great Drama for a Video Game
Hope Caton

Technology in Transition: Migrating MMO Technology to Browser and Console
Rocco Loscalzo, Monumental Games

The White Bunny Goes Digital: Designing a Cross-Platform Miffy
Antonio Saraiva, Biodroid Productions

Developing Hit Games with Xbox LIVE Arcade First Party Publishing
Ted Woolsey, Microsoft

Development And Debugging Tools For Windows Phone 7 Series
Allan Murphy, Microsoft

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