MMO failed to gain traction amongst marketers and publishers, claims studio

Gameforge cancels Star Trek: Infinite Space

Gameforge has cancelled development on free-to-play browser title Star Trek: Infinite Space.

The Germany-based publisher was forced into canning work on the MMO, which was to be based on the Deep Space Nine universe, as it had struggled to find a suitable marketing partner for the title.

Plans for the game’s beta had previously been put on hold in November whilst the studio attempted to bring a publishing partner on board, but those efforts appear to have now failed.

"Since Autumn 2011 we’ve been trying hard to find a publishing partner for Star Trek – Infinite Spacel, unfortunately our efforts did not result in success," read a statement on the game’s website.

"Therefore we made the difficult decision to cancel this project completely. Cancelling this project is a very sad thing for us to do as well. Unfortunately sometimes a good concept for a game cannot be realisd according to plan in a successful way."

In November last year Gameforge was forced into dropping another one of its free-to-play titles, Katsuro, after the studio axed around 100 staff as part of downsizing operations at the company.

About MCV Staff

Check Also

DEVELOP/JOBS: Hi-Rez Studios – “I love working at Hi-Rez because we have the freedom to explore”

Hi-Rez Studios is at the forefront of cross-platform, games-as-a-service titles with SMITE, Rogue Company and Paladins – with its games having been played by 100m gamers and counting.