Anti-piracy measures such as DRM does not protect games from being illegally downloaded, claims CD Projekt RED’s CEO.
Speaking to Joystiq, Marcin Iwinski said that the measure causes problems with legitimate users, whilst failing to prevent piracy.
"DRM does not protect your game," he said.
"If there are examples that it does, then people maybe should consider it, but then there are complications with legit users."
During his presentation, Iwinski announced the developer would never use DRM again, claiming that the SecuROM on its Witcher game was cracked within two hours of release.
"Every subsequent game we will never use any DRM anymore, it’s just over-complicating things," he said.
"We release the game. It was cracked in two hours, it was no time for Witcher 2. What really surprised me is that the pirates didn’t use the GOG version, which was not protected.
“They took the SecuROM retail version, cracked it and said ‘we cracked it’, meanwhile there’s a non-secure version with a simultaneous release. You’d think the GOG version would be the one floating around."
Iwinski previoulsy claims that Witcher 2 had most likely been pirated more than four million times, whilst selling a quarter of that amount.
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