Gigantic to shut down at the end of July

The free-to-play MOBA Gigantic will permanently switch off its servers at the end of July.

The company laid out their decision in a blog post on the game’s website, explaining that they were "unable to find an impactful solution that would help Gigantic break through in a crowded market."

This wasn’t entirely unexpected, and Motiga has been holding on to the edge for a long time. A little under four years ago, the studio received $20m in funding to help with the development of Gigantic, but since then the studio has struggled with redundancies, with parent company Perfect World reducing the team down to just the core staff in November last year.

You shouldn’t often drop opinions into news, but personally I think It’s a shame, as Gigantic was a fun and unique MOBA that attempted to do something different and largely worked. It’ll now vanish forever.

"Discontinuing Gigantic was not an easy decision," said the developer. "The game is a unique and exciting experience that captured many hearts and minds. Unfortunately, it did not resonate with as many players as we’d hoped.

"Over the last several months, the teams at Motiga and Perfect World looked into viable options to sustain Gigantic. However, the current state of the game has restricted options for further progress and relevant content updates, and delivering basic features while also fixing long-standing issues was more complicated than expected."

The winding up process will see one final content update released, and all heroes will be made available for everyone for free, while real-money purchases will be disabled.

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