Intel Developer Blog: A look at how Intel RealSense works alongside the popular game engine

How to create great game experiences with Unity

You might have first noticed the cross-platform game engine Unity when it caught the headlines by going free earlier this year, or you might already have been a Unity die-hard. Either way, there’s lots to love about this popular engine. Contributors to Intel Developer Zone have written a number of articles that you might find useful for boosting your Unity skills.

First of all, there’s a list of top tips for optimising memory and working with textures in Unity. If you’re looking to squeeze the very best performance from your game, you might pick up some handy pointers there.

Some pioneering developers are using Unity together with the Intel® RealSenseTM SDK to create innovative experiences that break down barriers between the player and the machine. Intel RealSense provides a set of capabilities for more natural interaction, including hands-free gesture control using 3D cameras. There is a collection of short tips and tricks for using Unity with the Intel RealSense SDK here, and a more in-depth tutorial on creating a first-person controller in Unity 3D here. You can explore an example for cube rotation using the two technologies here and discover how to use Intel RealSense 3D scanning to create 3D models that you can import into Unity or Blender.

Whatever you’re using Unity for, keep an eye on the Intel Game Developer Community for more tips on making great games.

This blog post is written by Softtalkblog, and is sponsored by the Intel Developer Zone, which helps you to develop, market and sell software and apps for prominent platforms and emerging technologies powered by Intel Architecture.

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