Ubisoft’s much-lauded developer Jade Raymond is the star of this month’s Develop cover, and inside the same issue she talks in detail about how her experience of the games industry has evolved.
Talking frankly about her life as one of the world’s most famed developers, in our June issue Raymond addresses how parenthood has changed her outlook, tackles the issue of diversity in games, and reflects on her experience of starting a new studio.
Also featured is a detailed look at how global immigration laws impact the games development sector, with key advice from studios, recruiters and trade bodies.
There’s also a guide to establishing a usability testing workflow in your studio, and a look at how Auto Club Revolution is pulling together triple-A racing and social games design.
Develop also takes you to the UK’s longstanding Newcastle hub, gathering senior talent from the area to discuss the region’s opportunities and challenges.
Over in our technology section there’s a detailed look at a cross-section of game dev AI tech, and in our newly expanded recruitment area there’s a wealth of advice for job seekers and those considering a promotion in the industry.
Elsewhere, experts Nick Gibson, Will Luton, Ana Kronschnabl, and Tim Heaton provide analysis and insight in their monthly Develop columns – plus we include all the latest updates on games development tools.