The contest consists of four preliminary phases – each with its own categories, judging and prizes – and culminates with a grand final selection of the best mod overall. The contest runs through the end of next year, so there is plenty of time to create lots of content.
Epic will accept mod entries for Phase 1 until June 27th, 2008. Phase 2 will close on October 17th, 2008, Phase 3 on May 15th, 2009, and Phase 4 on August 21st, 2009. The date of the grand final judging will be announced at a later date.
Now that we have begun taking mods, it’s time to explain what we are looking for in Phase 1, as well as what can be won in each category.
Prizing for all Phase 1 categories will be awarded as follows – 1st Place: $2,500; 2nd Place: $2,000; 3rd Place: $1,500; 4th Place: $1,000; and 5th Place: $500.
The ‘Best Mutator’ category is available only in Phase 1. Here, we are looking for changes to a Unreal Tournament 3 game type.
‘Best New Weapon’ simply recognizes the top new instruments of destruction. Mod-makers who do not enter a new weapon in Phase 1 may be interested in Phase 3’s ‘Best Weapon Set’ category.
The ‘Best New Game Type’ category is also exclusive to Phase 1, and focuses on gameplay. New game types may use new levels and original content, or use existing Unreal Tournament 3 levels and content. In addition to $2,500, the first place ‘Best New Game Type’ winner will also receive a high-performance Skulltrail PC, featuring dual Intel Core 2 Extreme quad-core processors.
The ‘Best Tool’ category, only available in Phase 1, rewards Unreal Tournament 3 tools and utilities. Tools can be external, like an UnrealScript development environment, an .ini manager or an application that adds functionality within UT3.
‘Best New Character’ and ‘Best New Customization Pack’ rewards new Unreal Tournament 3 character models as well as accessories, i.e. collections of helmets, facemasks, shoulder pads and other character customization options. The first place winner of this category will win cash, and also receive a high-performance Skulltrail PC with dual Intel Core 2 Extreme quad-core processors. This category is also open in Phases 2 and 3.
‘Best Capture the Flag Level’ rewards CTF game type levels that mix great gameplay with strong visuals and excellent performance. Original or existing Unreal Tournament 3 content can be used here. In addition to winning cash, the first place CTF winner will also score a high-performance Skulltrail PC with dual Intel Core 2 Extreme quad-core processors. We will continue to accept CTF level mods through Phases 2 and 3.
The ‘Best Warfare Level’ category has the same requirements as ‘Best CTF Level’, except this applies to the Warfare game type. Warfare mods can also be submitted in Phases 2 and 3.
‘Best Vehicle Capture the Flag Level’ rewards a balance of great gameplay, visuals and performance. Original or new Unreal Tournament 3 content is welcome. First place will net cash, plus a high-performance Skulltrail PC with dual Intel Core 2 Extreme quad-core processors. We will accept vCTF level mods in Phases 2 and 3 as well.
The ‘Best Deathmatch Level’ category rewards a balance of great gameplay, visuals and performance in a deathmatch level. The first place winner will receive cash in addition to a high-performance Skulltrail PC with dual Intel Core 2 Extreme quad-core processors. We will also accept deathmatch mods in Phases 2 and 3.
The ‘Best Use of Physics’ category rewards the most interesting uses of physics within Unreal Tournament 3’s gameplay. The physics category
will run through all four preliminary phases, so there will be plenty of opportunities to submit mods of this type.
We invite everyone in the community to participate, whether it’s by making mods, rating entries or just trying them out. Mod developers, it’s time to show off your creativity and Make Something Unreal!
For more information on the contest, check out www.makesomethingunreal.com