Game development news

Guerrilla leadership on their journey from Killzone to Horizon Forbidden West

Vince Pavey met with Jan-Bart van Beek, Michiel van der Leeuw and Angie Smets from PlayStation Studios to ask them all about their journey from Helghan to the Forbidden West before they all go out and hunt another robot dinosaur at the Develop:Brighton conference

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Q&A: Alan Lawrance from Dry Cactus on the importance of playful minimalism and having an active community for Poly Bridge 3

Ahead of the release of physics puzzler Poly Bridge 3, we fired over some questions to technical director Alan Lawrance, hopefully to build bridges with the New Zealand developer (before our efforts inevitably tumbled into the river below)

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