PSP title to tie in with forthcoming Fox movie
Read More »GameSpy joins Epicâ??s Integrated Partners Programme
Matchmaking and community technology to be integrated into Unreal Engine 3
Read More »Emergent signs deal with Winking Entertainment
Chinese MMO developer to use Gamebryo for upcoming titles
Read More »Now Epic questions 360 disc capacity
Just two weeks after Bizarre Creations both confirmed and then denied that the storage limits of Xbox 360’s DVD format has lead to cuts in the feature-set of Project Gotham Racing 4, Epic’s Mark rein has now said that the 360 version of Unreal Tournament III might pack fewer features …
Read More »Wideload opens splinter firm
Stubbs the Zombie creator opens up a casual development arm
Read More »Animazoo opens Second Life shop
Mo-cap company offering new animations for Second Life avatars
Read More »Heavenly Sound: Profiling Ninja Theory’s audio production
Our monthly exclusive look at an upcoming game's audio work takes a trip to see Heavenly Sword
Read More »Heard About: Heavenly Sword
In our monthly look behind the scenes on the audio production of a recently released or upcoming game, John Broomhall speaks to Ninja Theory's Tom Colvin and SCEE's Garry Taylor about the making of music and sound FX in Heavenly Swordâ?¦
Read More »Bartlett: â??Developers donâ??t plan enough for advertisingâ??
IGA co-founder talks scheduling and player-centric in-game ads
Read More »Commercial break-through
In-game advertising may be a dirty word to some; something that cheapens the experience and irritates players. But that's not the case, IGA Worldwide's Ed Bartlett tells Develop: advertising is a co-operative process, and it could just be a way to finance the development of your title...
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