Game development news

When We Made… Dead Cells

We take a look behind the scenes at the development of Dead Cells, the challenges of developing a roguelike/metroidvania hybrid, why the Prisoner doesn’t have a head and how easy porting can be

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Epic Games launches Unreal Engine 4.21

Unreal Engine’s latest update includes an improved Niagara effects toolset, a Replication Graph functionality to create multiplayer experiences more easily, reduced cook times, and much more

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