Game development news

Changes for WB’s development team

Warner Bros Interactive has seen through some key changes to its senior personnel, as Monolith CEO Samantha Ryan steps up to become SVP of development and production, replacing former boss Jason Hall who is leaving to focus on his own company.

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Studio Profile: Stainless Games

Continuing our month-long series of profiles charting some of the biggest, most interesting, and influential studios in the UK and Europe, today we look at Stainless Games...

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â??The way games are produced needs to changeâ??

EXCLUSIVE Q&A: In this Developmag.com interview, Games That Matter co-founder Hannes Seifert tells us why the former Rockstar Vienna team has chosen the long-discussed ‘Hollywood Model’ for its new business – and why he thinks they can make it work.

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Slam gives Vista some Spin

Some questions still remain as to how soon Microsoft's recently launched Vista OS will deliver as a games platform, but a team from Glasgow already has one answer - it's casual game is one of the first available for the operating system.

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Pandemic game signed to EA

EA has stepped up to distribute Pandemic's next-gen title Mercenaries 2: World In Flames, putting an end to some speculation that the studio may distribute the PS3 title itself.

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Teeside students’ Twisted team

A team of students from Teeside have teamed up for a graduate business within the Tees Valley's DigitalCity project called Twisted Studio - and the gang is already talking about of licensing out its games development toolkit.

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Good vibes for Philipsâ?? amBX

In this exclusive Q&A Developmag.com talks amBX with Jo Cooke, Philips’ chief marketing officer (pictured) to find out what developers' reaction to the company's ambient experiences technology has been like.

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