New version introduces 'significant' memory and performance optimisations

PathEngine SDK 5.30 goes live

Version 5.30 introduces significant memory and performance optimisations, and a number of tweaks.

According to a statement released to the press, the key 5.30 updates include:

– Some rationalisation and reorganisation of preprocess components (with some API changes)

– Extension of the ‘small convex split’ pathfind space optimisation, with the possibility for non-convex boundaries to now be wrapped by convex hulls and included in the optimisation (can very significantly reduce the complexity of pathfind space operations in some situations)

– Extended findClosestUnobstructedPosition query, with support for better resolution from arbitrary 3D targets and the possibility to specify unobstructed space connectivity constraints

– Extended support for memory allocation customisation (SDK allocations now all go through a virtual allocator interface, making it possible to customise allocations in all cases and on all platforms, not just when DLL linkage is being used)

To see a full list of changes visit PathEngine’s change log.

About MCV Staff

Check Also

Google has announced that Stadia will shut down soon

Google is shutting down Stadia, according to an official blog post by Stadia VP and general manager Phil Harrison that went online yesterday