Sony’s Project Morpheus has been slated for a 2016 release.
The platform holder revealed at a GDC event that its VR headset will be made available in the first half of next year, The Verge reports. The company also showed of the latest prototype of the device, sharing much more detail on its specifications.
Project Morpheus features a 1920 x 1080 RGB OLED display, with a refresh rate of 120hz and “super low latency” according to the company. The display is 5.7 inches and offers a 100-degree field of view.
The prototype revealed at last year’s GDC featured three LEDs for positional tracking, but this has now been upped to nine in order to improve the tracking accuracy. The overall design has also been revamped to make it easier for users to put the headset on and take it off.
“A year ago, we were here at GDC to unveil Project Morpheus,” Sony Worldwide Studios president Shuhei Yoshida told GDC attendees. “And for the last year we all have seen the VR world explore. More people than ever have tried VR at a variety of events… this increased consumer exposure to VR has been very important.”
Little has been seen of Project Morpheus since its reveal last year, with Yoshida explaining that the firm has been updating the design according to both consumer and developer feedback. Sony has been gathering feedback with a series of tech demos, such as diving simulator The Deep and a street luge game.
“Those demos are just the beginning,” said Yoshida. “The enthusiasm from developers for this new medium reminds me of the early days of game development.”
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