Developer says its not assisting with the long-delayed Team Ico project

Sony US dev: ‘We’re not co-developing Last Guardian’

Sony Santa Monica has not been assisting Team Ico to finish The Last Guardian, a lead member of the development team has said.

Tim Moss, director of technology at Santa Monica Studio, clarified the claim, which was widely reported last year, in an interview to Eurogamer.

“I’m never really sure how that got in the press, because as far as I’m aware we’re not helping out with The Last Guardian,” he said.

“The only way you can say that is the knowledge that we contribute back to the central tech groups benefits The Last Guardian. So I’m guessing someone was slightly misquoted.”

The claims originated from a Wired interview, where SCE Worldwide Studios president Shuhei Yoshida said that Santa Monica Studio as well as tech groups and engineers in the US and UK were assisting with development.

Moss later added that Sony’s studios tend to visit each other and exchange ideas, and don’t necessary ‘work together’ on projects.

“The different Sony first-party teams do not necessarily actively work together, but we do communicate with each other. We tend to visit each other several times a year, and doing so we may exchange ideas. They’ve been here, and we’ve been there. We do ask each other how are you doing that, and just sometimes go over to provide feedback,” he explained.

Sony’s Worldwide Studios work independently, of one another, but development assistance does go on between them to varying degrees. Sony’s XDev assisting in bringing games to PlayStation platforms by working with second-party developers, such as Tarsier Studios.

Development of The Last Guardian has been mired since the project’s last showing almost two years ago. Despite a number of its core staff leaving, game creator Fumito Ueda has insisted the game is still in development.

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