Supercell’s astronomic growth shows no sign of abating as it reveals it is now making $2.4 million a day from just two games.
As reported by Forbes, last year the Finland-based free-to-play developer grossed $100 million from Clash of Clans and Hay Day, but this year it has already nearly doubled its total revenue for 2012 by making $179 million in just the first quarter.
After Apple took its share, the company still took away $104 million.
The developer also recently raised between $100m-to-$150m in a funding round, valuing the company near $800 million.
The amount of revenue generated through its titles is up significantly from January, when the studio announced it was raking in $1 million a day. The numbers also put Supercell in close company with GungHo’s hugely popular Puzzle & Dragons, which is believed to be making the studio $2 million a day.
Supercell was only formed in 2010 in Espoo before later moving to Helsinki, and it has not looked back since.
You can read our interview with the studio’s CEO Ilkka Paananen from last year, in which he discusses the studio’s astronomic growth and company culture, here.