GameCity 09: While the Katamari Damacy maestro envisions an FPS where the player grows into a giant

Takahashi wants to partner with western developers

Katamari Damacy developer Keita Takahashi has revealed to Develop his interest in collaborating with western studios.

Speaking in an interview published today, Takahashi said:

“I haven’t really had much of a chance really to play any western games, but there are aspects to them that I am really interested in. One day I would like to partner with a developer in the west and create a game with them.”

Takahashi added he isn’t entirely sure which western developer he’d like to work with. However, the iconoclastic designer returned to a strikingly unique idea he has for an FPS title.

“At [an indie gaming event] this year I had this idea for an FPS where the player’s character grows in size, gets bigger and bigger as the game progresses. But as you get bigger some weapons are too small to use, so you have to improvise; maybe throw airplanes at the enemies. That sort of stuff.

“So I have this idea of making a fun and unique FPS,” he said, “with the right team it would be a good FPS.”

Elsewhere in the interview Takahashi discusses the reasons behind his next project – a children’s playground, no less – as well as discuss the decline of the Japanese industry.

Go here to read the full interview.

About MCV Staff

Check Also

CD Projekt Red settles Cyberpunk 2077 lawsuit for £1.55 million

The studio behind Cyberpunk 2077 has settled a class action lawsuit that was originally filed back in January 2021