The March edition brings you the essential accompaniment to GDC; whether you’re on the show floor, or holding the fort back at your studio.
Our cover stars this month are the creative team behind Indie Game: The Movie, who will be premiering their film to the wider development community at GDC. In an in-depth feature that looks at film’s creation, we also speak with the filmmakers about their use of crowdfunding, and their perspective on the merits of the system that thrust Tim Schafer back into the spotlight last month.
There’s also an essential guide to GDC, with all the key times, dates, contact numbers and other details you could need, as well as a specially prepared schedule to make sure our most time-starved readers get the most from attending the San Francisco event.
To tie in with all the technology news set for release at GDC, we also have a vastly detailed look at the leading games engines, large and small, that are currently defining the way games are made.
There’s also an exclusive reveal of Kerosene, the new mobile publishing operation by Brett Seyler, known previously as the man spearheading Unity’s Union platform.
The finer points of outsourcing – along with the professional ‘ethics’ of the practice – are also detailed, as is the blossoming gaming hub forming around Abu Dubai and the wider Middle Eastern area.
And, as ever, there’s all the latest tools, tech and service news, and opinion from industry leaders, including interviews with Autodesk and Geomerics.
And you can read it all right now, either by downloading the Digital Edition of this month’s Develop magazine, or by viewing it in your browser here. And, if you’re an iPad user, you can view the issue in our superb Develop iPad app.
Both the iPad app and the Digital Edition of Develop are sponsored by Big World Technology – a vendor of mature and reliable middleware for MMO games and networks.