How to use global illumination tech Enlighten to enrich your scene

Three lighting and composition principles for game developers

In this video tutorial Geomerics’ technical artist Ivan Pedersen describes the best lighting principles to use in order enrich your scenes.

The video covers three areas:

1. Author level for surface to surface light
2. Light with few lights far from player
3. Light always has colour

For more details about Geomerics’ real-time global illumination technology, Enlighten, visit the Geomerics website.

Got a game development tutorial you’d like to share on Develop? Contact James Batchelor at to get involved.

You can view more game development tutorials here.

About MCV Staff

Check Also

All the pics from our IRL event last week!

All the photos from the industry's comeback event