In this video tutorial Geomerics’ technical artist Ivan Pedersen describes the best lighting principles to use in order enrich your scenes.
The video covers three areas:
1. Author level for surface to surface light
2. Light with few lights far from player
3. Light always has colour
For more details about Geomerics’ real-time global illumination technology, Enlighten, visit the Geomerics website.
Got a game development tutorial you’d like to share on Develop? Contact James Batchelor at email@example.com to get involved.