Unreal Engine 4 will now come with support for SteamVR following next week’s first preview release of Unreal Engine 4.8.
Developers will be able to create projects for Steam’s virtual reality mode on a variety of hardware, including Oculus Rift. Creators will also be able to take advantage of all the features in Valve’s own Vive VR headset, including room-scale VR, motion controls and laser-based tracking solution Lighthouse.
Epic said that SteamVR is completely integrated into Unreal Engine 4 across Blueprint visual scripting and native code, meaning projects can be built without dependent on programmer support if needed.
“We work closely with Valve to ensure Unreal Engine 4 is highly optimised for the latest SteamVR features, with particular focus on minimised latency,” said Epic lead engineer Nick Whiting.
You can find more information on Unreal Engine for VR here.