A new initiative has opened offering mobile developers the chance to submit their Samsung-compatible mobile games and receive 100 per cent of the profits for the first six months.
Created by Chillingo founders, Chris Byatte and Joe Wee, 100% Indie has been created to inspire, foster and support mobile game developers worldwide. For the first six months developers can receive 100 per cent of the revenues, followed by tiered pre-negotiated revenues shares until March 2015.
The partnership between Chillingo and Samsung gives developers the chance to reach players on Samsung’s huge mobile user base, as well as access to a new developer community platform spearheaded by Chillingo.
Developers are invited to visit www.100PercentIndie.com and submit their games for consideration to Samsung’s mobile apps marketplace, Samsung Apps.
All titles will be reviewed by the 100% Indie team to ensure they meet Samsung Apps standards, and, once approved, they will guide developers through the process of bringing their games to market. The website will also include resourceful tools, articles and information to encourage and motivate developers to create incredible games.
The revenue breakdown for 100% Indie is as follows: developers will receive 100 per cent revenue from March 4th, 2013 to September 3rd, 2013; 90 per cent revenue share from September 4th, 2013 to March 3rd, 2014; 80 per cent revenue share from March 4th, 2014 to March 3rd, 2015; and after March 4th, 2015 on Samsung Apps, developers will receive 70 per cent revenue share.
Revenue share will be net of any applicable payment gateway and/or carrier charges.
To find out more, visit the 100% Indie website.
Our sister publication, ME, has also done an interview with Chillingo founders Chris Byatte and Joe Wee on the launch of 100% Indie.