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2002 Studios moves into games industry - MCV

2002 Studios moves into games industry

Smaller developers targeted by audio outsourcing company
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Audio company 2002 Studios has expanded its services range into the games market.

The studio, which has worked in the advertising space with clients such as Orange, Motorola, Vodafone and Disney, has adopted Audiokinetic's WWise and Firelight's FMOD Designer into its suite - saying that it has chosen the tools as it sees the potential for cross-platform sound design work.

2002 is looking to provide a service directly targeted at both the casual game space and small- to medium-sized developers, as these companies often lack the resources to produce sound, music or voiceovers in-house.

“We are very exited about game audio, and we feel that we have a lot that we can bring to the market," said studio owner Steven Gurevitz.

"We have a very creative team and are able to compose and produce music in a wide variety of styles, and create simple but effective sound design to suit any imagination. Our studios are fully equipped professional facilities and we have a long history of providing the very best in sound and music for visual media.”

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