Autodesk presents Heavenly Sword production talk

SCEE's Tom Jones to discuss art pipeline at six venues across Europe
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Autodesk and Sony Computer Entertainment Europe are set to hold a series of events about the art processes used in the development of PS3 title Heavenly Sword.

Presented by SCEE's Tom Jones, the talks will cover why SCEE chose Autodesk's products and how they fit into the development process, as well as their adoption of the Human IK middleware and the FBX file format. Subscription customers will also be able to attend a 3ds Max or Maya masterclass earlier in the day.

The tour opens in Paris on July 7th, and then continues on to Moscow on the 9th, London on the 11th, Stockholm on the 14th, Frankfurt on the 16th and finishes in Warsaw on the 18th. To register, visit the Autodesk website.



Heard About: Heavenly Sword

In our monthly look behind the scenes on the audio production of a recently released or upcoming game, John Broomhall speaks to Ninja Theory's Tom Colvin and SCEE's Garry Taylor about the making of music and sound FX in Heavenly Swordâ?¦