The 8GB of RAM housed in both PS4 and Xbox One will not be enough to prevent developers being limited, according to Crytek.
Both machines house 8GB of RAM – that’s sixteen times more than the 512MB that was available on both Xbox 360 and PS3 (the latter of which was split across system and video).
But speaking to GamingBolt, Crytek’s US engine business development manager Sean Tracy reckons it’s still not enough.
“8GBs can easily be filled up, but also keep in mind that developers don’t necessarily even have access to all of it,” he said. “For example the Xbox One retains some of the RAM for OS purposes. Since technology progresses exponentially, we will soon find that the computational requirements of games will quickly hit the ceiling of a few gigs of ram.