Glu - 'Focus on gameplay, not gimmicks'
Opening keynote from Glu's head of studios emphasises purity of design vision and making games for mass-market players/
35 games in the works for new N-Gage
Nokia's Martin O'Driscoll talks about rapidly advancing plans for the next-generation of N-Gage.
The 20 hot trends in mobile gaming
Pocket Gamer's Stuart Dredge outlines the key trends, business models and strategies mobile games developers should be aware of.
Satchell - 'We need interesting curriculi'
XNA chief opens the event by discussing how educators and industry must work together to make computer science courses more alluring.
SCEE announces PSP Academic Development Programme
Sony Computer Entertainment Europe announces plans to provide university with cut-price access to tools for developing PlayStation Portable games.
'Graduates are not slave labour,' says EA's Jeffrey
EA Europe's head of european studio recruitment says industry must seize eagerness of graduates - or risk losing them entirely to other industries.