Heroes of Video Game Music launch to see 64 speaker surround system used for games tracks

Dolby ATMOS games debut set for Kickstarter event

The launch event for an audio Kickstarter project will see the first public demo of game music played through Dolby’s high-end ATMOS system.

The event for the launch of Heroes of Video Game Music at Dolby’s European HQ Theatre in London will see music tracks from the project played through the sound hardware set-up, previously the exclusive realm of high-end movie projects screened at a a limited number of suitably equipped venues.

Dolby ATMOS offers audio engineers the option to use up to 128 discrete audio tracks, and output through as many as 64 unique speaker feeds.

The Heroes of Video Game Music sees ex Dolby, DTS, Sony and Psygnosis audio veterans striving to pull together work by 20 famed video game composers for release on DVD and Blu Ray in 5.1 surround sound.

”I am so excited to be given the opportunity to mix some of the tracks and game trailers in Dolby’s ATMOS surround format for the launch event” Said Rik Ede, games audio veteran and the Kickstarter project’s creator. "The ability to pan to up to 64 speakers including speakers positioned above is going to be something really special and a first for games."

Ede is welcoming any interested developers or publishers interested in submitting a trailer for consideration to be screened at the event. Those who would like to attend can do so by pledging at the project’s Kickstarter page.

The unique demands of ATMOS do mean its practical application in games is limited.

The event, if the Kickstarter project is successful, will take place late this year or early in 2014.

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