Game Connection Awards 2015 finalists: Most Creative & Original Project - MCV

Game Connection Awards 2015 finalists: Most Creative & Original Project

The first in our series of round-ups for next week's competition
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Popular business and networking event Game Connection America will once again run alongside GDC in San Francisco next week, and will be highlighting some of the most promising upcoming titles with its own awards ceremony.

Previously known as Selected Projects, the Game Connection Development Awards are designed to reward some of the most innovative titles from studios big and small, across various platforms and in various states of development.

All this week, Develop will be rounding up the finalists in all ten categories. You can find out more about the awards at www.game-connection.com.

Today, we'll be starting with the award for Most Creative & Original Project. Here are the five finalists:

Papercade

Studio: Hololabs

Country: Canada

Platforms: Tablets and smartphones

Stage: Released

Papercade is a unique title that allows mobile users to create and share their own mini-games. These are all styled with a cardboard and paper diorama design, with players able to add dialogue through speech bubbles to tell their stories. The game is a free-to-play title, with users able to purchases additional features and premium content. 

Sequenced

Studio: Apelab

Country: Switzerland

Platforms: Tablets, smartphones and Oculus Rift

Stage: Playable Demo

An interactive animation series made for mobile and VR headsets, the story of Sequenced takes different paths depending on the user's focus on certain angles or characters. Apelab claims it is the first project to ever combine traditional animation techniques – reminiscent of the works of Studio Ghibli – with an interactive 360-degree environment.

LyteShot

Studio: LyteShot, Inc.

Country: United States

Platforms: Tablets and smartphones

Stage: Beta

This peripheral tracks a user's location and uses that to turn an area of the real-world into a live-action video game. The LyteShot mobile app records data for each player, while the handheld gun-style devices are used to interact with other users. Examples for its uses include creating geo-location shooters, RPGs and adventure games.

Puny Stupid Humans

Studio: Gorange and Steel Monkeys

Country: United States (Gorange) and Ukraine (Steel Monkeys)

Platforms: Tablets and smartphones

Stage: Released

This 3D free-to-play strategy game sees players constructing an underground city and attacking other players from around the world. The studios say the title blends the casual nature of Clash of Clans with the global strategy of Civilization and the management options of Dungeon Keeper. An address book function allows players to check whether their friends or enemies are online.

First Strike

Studio: Blindflug Studios

Country: Switzerland

Platforms: Tablets, smartphones and PC

Stage: Released

Blindflug's fast-paced realtime strategy game focuses on nuclear war, taking players with wiping out the other ten superpowers as quickly as possible while defending themselves from missile attacks – and the devs tease that there is a twist ending depending on how quickly you win. Originally released on iOS, the game has sold 130,000 copies and is now in the process of being ported to Steam.

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