Nintendo Switch edition of development engine to launch Summer 2018

GameMaker Studio 2 is coming to the Switch, after engine developer YoYo Games has signed a deal with Nintendo to allow users to export games directly to the Switch with the program, while this summer a GameMaker Studio 2 Nintendo Switch edition will launch.

GameMaker Studio 2 was launched by YoYo Games in March 2017. The Switch's support for the software comes with a big budget release, as Undertale, which was created in the engine, will be launching on the hybrid console.

Toby Fox, Undertale's creator, said, “I’m excited to use GameMaker Studio 2 to put Undertale on Nintendo Switch. I’m a big fan of Nintendo. I hope Mario plays my game.”

“We’re thrilled to be entering into a relationship with Nintendo, with the opportunities this will bring to our game development community, and most importantly, the players themselves,” said James Cox, YoYo Games' General Manager. “Nintendo has been hugely supportive of bringing independent releases to the Nintendo Switch console, and this partnership will mean even more wonderful games are released on the platform. We’re working hard to ensure the Nintendo Switch version of GameMaker Studio 2 retains the already excellent functionality of the engine, and we are committed to supporting developers and studios who are keen to make the jump to Nintendo’s record-breaking console.”


GameMaker Studio 2 screenshot

A year in the GameMaker Studio

GameMaker Studio 2 has had a great first year. We speak to YoYo Games’ general manager, James Cox, about its success, its plans to bring forth a new generation of game developers, and where the engine goes from here