In this 21-part video series, Digital Tutors game development instructor Joshua Kinney introduces developers to Autodesk’s new Stingray game engine.
The tutorials cover how to create and manage new projects with the tech, the interface, UI customisation, importing assets, physics, camera settings, audio and more.
For details about the Stingray game engine, visit the Autodesk website.
Got a game development tutorial you'd like to share on Develop? Contact Craig Chapple at firstname.lastname@example.org to get involved.