German start-up highdigit as made public a new cloud technology that gives developers and publishers a suite of tools to operate online, mobile, and social games through a single modular system.
Named hd Backend, the tech lets games makers integrate payment methods, marketing efforts, montetisation systems, customer relations and the like using a single solution. Hd Backend users receive a platform from highdigit tailoured to individual requirements, depending on the needs of the online game the company is building.
“In today’s online gaming ecosystem, tools that drive financial success are playing an ever increasingly important role," said Bjoern Koschin, founder and managing director of highdigit. "We are looking to revolutionise the way in which developers and publishers work with their games.
"Highdigit supplies all of the tools required to allow them to focus on what they do best: designing and launching great new games onto the market. Highdigit’s ‘hd Backend’ is the product of four years of development work and the commercial expertise of numerous industry insiders. Our customers have the game – and we have the technology to scale up globally. The success of a game should never be left to chance.”
Highdigit is already providing the tech – designed to be scalable for smaller developers embracing the costly world of online games publishing – to a number of close partners, meaning at release hd Backend is supporting titles in some 60 countries.
Highdigit is to showcase its new backend technology at Gamescom next week, in Hall 4.1, Booth C-026.