Indie developer Tom Francis has recouped his entire direct development costs for stealth platformer Gunpoint in just 64 seconds.
The journalist-turned-developer said he made back all of the money directly invested into development in just over one minute, having only spent $30 on purchasing development engine Game Maker three years ago.
Factoring in all less direct costs however, he said it technically took a few hours to recoup costs.
After making back investment through pre-orders alone, sales ramped up significantly once the game was officially released on Steam.
Francis said he had initially developed Gunpoint as an “audition” to get a job at a studio, but following the title’s huge success, he wanted to develop his own titles.
The developer has now quit his job at PC Gamer to take up development full time.