Strategic Investment firm iVentureCapital has high hopes for MobileBits' Delta Engine.
Such high hopes in fact, that it has purchased a share in the company.
MobileBits, a German mobile game studio, has been developing games for release on platforms of all shapes and sizes since 2009, and developed the Delta Engine to help streamline that process.
The engine currently supports Windows, iPad, iPhone, Android phones and tablets, and Windows Phone 7, allowing developers to release for a wide audience with only a minor amount of tweaking.
“MobileBits’ four-man founding team has years of experience in the games industry, and has delivered convincing results throughout," said Michael Reul, senior partner and co-founder of iVentureCapital.
"The innovative Delta Engine allows new free-to-play games like SoulCraft to be played on mobile devices, browsers and, in the near future, also on consoles.
"We have reached a stage in which the creation of exciting content, as well as making it accessible across a wide range of platforms, are both critical factors for success. Investing in MobileBits associates us with a company that has built up unique expertise in both areas.”
MobileBits has also attracted investment from High-Tech Gründerfonds and Hannover Beteiligungsfonds, and boasts a rare Microsoft BizSpark One partnership, which grants extra support and exposure through the software giant's industry initiative.
“We made a very conscious decision in our new financing round to go with iVentureCapital, based mainly on their know-how in traffic generation, billing and the monetization of online content," said MobileBits CEO, Karsten Wysk.
"At present, MobileBits is fully focused on the development of our action RPG, SoulCraft, which is not only multi-platform-capable, but utilizes a cloud technology that will also allow the consistent implementation of up-to-date versions on different end user devices.”
iVentureCapital was founded in 2011, and is currently seeking other games industry startups for "smart money" investments.
A candidate startup should have been running for at least twelve months, and be able to present first achievements.