MMO subscriptions grow by 22% in 2008

GDC 09: Screen Digest report says European and North American spend totalled $1.4bn last year
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Whilst the publishing world may be vocal in its increasing interest in free-to-play online game models, a new report by Screen Digest shows that the subscription based MMO market grew by 22 per cent in 2008.

Consumer spending in the sector reached $1.4bn across Europe and North America, with the ongoing success of Activision Blizzard’s World of Warcraft credited as being the driving factor.

Furthermore, Screen Digest predicts that the sector has a further five years growth ahead of it.

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