A fresh round of layoffs have hit the struggling Star Wars developer LucasArts, the studio has confirmed.
LucasArts, based out in San Francisco, said the cuts were “minor adjustment in staffing", though anonymous sources told Gamasutra that as many as 50 workers will be affected by the cuts.
Individuals connected to the matter began to build a picture of the situation with numerous messages sent across social networking site Twitter.
George Broussard, of collapsed studio 3D Realms, said the staff reductions came from "a team working on an unannounced game."
Broussard’s frequent tip-offs on his Twitter account have not always turned out to be accurate. LucasArts declined to comment on whether the cuts affected a team working on a new project.
The company said in a prepared statement: “We remain committed to our internal studio – and to fostering relationships with trusted external partners – in order to deliver quality games that amaze and inspire fans.”
The cuts continue a turbulent year for the San Francisco-based studio, with management and key staff walking out, projects cancelled, and various staff cuts.