Oculus has confirmed that the first version of its mobile SDK will be released to devs later this year.
During its Oculus Connect event, the company focused on its mobile initiatives for virtual reality, revealing that SDK 1.0 will be available from November. It will be followed shortly by v1.0 of the Oculus Rift SDK in December, according to GamaSutra.
Nate Mitchell, Oculus’ VP of product, said any games built with the latter SDK can be “ready for launch” when the Rift arrives on shelves early next year, and will “also be compatible with future versions of the rift runtime”.
Meanwhile, head of developer strategy Anna Sweet showed off the new version of the Oculus Platform, the company’s games marketplace. GamaSutra reports that it will launch later this year on Gear VR and expand to include Rift games when the device becoems available.
Much of the system is similar to the console digital stores of Xbox Live and PlayStation Network, but the VR firm will add in an additional section: Oculus Concepts. Previously known as the Oculus Share developer portal, this will enable studios to share early demos and prototypes of their titles with the public.
Sweet said: “The spirit of Share will live on in the new Concepts section. This will allow developers to distribute content in the early stages of development with the broader Oculus community.”