In a footnote to the Outlast 2 / Australian censorship mess, developer Red Barrels Studio have come forwards to say that they made a mistake when submitting the game to the censors.
During their initial submission, Red Barrels stated that they sent over a build which contained a "video file for reference taken from an alpha version of the game." and that it was "not representative of the final game."
However, releasing their mistake after classification was refused, Red Barrel resubmitted the game, correctly this time.
"In the second submission, the same game code was submitted, with a video file reflecting the final game content. The game was then approved for release with an R18+ rating. There will be only one version of Outlast 2 available worldwide."
There’s no further information beyond the Australian Classification Board’s initial comments, as Red Barrels’ statement doesn’t reveal what they submitted. For now, it can serve only as a finale for those following Outlast 2’s release, which caused an Australian senator to ask censors to leave games alone, and a good reminder to perhaps submit the right version of your game to classification boards.