Game development news and analysis – recruitment, studios and tools

Epic Games launches Unreal Engine 4.21

Unreal Engine’s latest update includes an improved Niagara effects toolset, a Replication Graph functionality to create multiplayer experiences more easily, reduced cook times, and much more

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When We Made… Harold Halibut

Slow Bros’ co-founder Onat Hekimoglu explains the eight-year development process of upcoming stop motion game Harold Halibut, why building everything was initially meant to make things easier, and details its inspirations, from conceptual architecture to Pixar films

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