The creator of Fez says the game's sequel will not return to Microsoft consoles.
Fez was one of the most highly anticipated indie releases on the Xbox 360 for several years, but after launch the game fell victim to a game-breaking bug that couldn't be patched without paying a hefty fee.
After this experience, Polytron founder Phil Fish told Polygon that he's not interested in the Xbox One as a potential development platform.
"I hope it's a joke," said Fish in an interview hours before Microsoft did a u-turn on some of its most controversial policies.
"I hope Microsoft is pulling a New Coke on us, announcing a shit console nobody wants, only to eventually announce the Xbox Classic and winning back everybody's hearts. Microsoft is making a console for itself. Not for gamers. Not for developers. Just for its own, greedy little Orwellian self. I'm not interested."
Fish isn't known for pulling punches, and he still kept to his “Not Xbox” stance even after Microsoft announced its policy changes.
"I don't think it changes much for me,” he said.
“They didn't change anything about their anti-indie policies."
This anti-Microsoft atitude is a growing trend among many indie developers, who are currently migrating to Sony's PlayStation Network, Mobile, and Valve's PC Steam platform in an effort to escape what they see as unnecessarily restrictive policies.
While Microsoft hasn't given much attention to indies at either its Xbox One reveal or E3, Sony had Braid creator Jon Blow on stage to introduce his next game, The Witness, as a PS4 title.
"PS4 seems to be doing everything right," said Fish.
"It's too early to tell how everything is going to unfold but their heart definitely seems to be in the right place. Which is a weird thing to say when talking about giant monolithic corporation, but there's a handful of people working at Sony today who are really trying to do some good. And whether or not I would develop for it comes down to how the platform holder treats me.”
For Fish, the fact that Microsoft has kept its no-self publishing policy for indies was a deal breaker.
“With Microsoft they've made it painfully clear they don't want my ilk on their platform,” he said.
“I can't even self-publish there. Whereas on PS4, I can. It's that simple. Microsoft won't let me develop for their console. But Sony will."