Rare’s approach to project Natal may not be as game-centric as initially believed.
A recent recruitment ad campaign revealed that the UK developer is looking for new staff that are not particularly versed in game design.
“Your experience in games design is not necessarily important,” it read.
“We’re also not too bothered about what roles you have had and what games you have worked on. What we really need is the ability to think differently, think ahead and challenge the rules of what an interactive experience can be.”
The advertisements were found on Toy News, a trade publication for the toy business sector, which in itself compounded suggestions Rare’s Natal efforts will go beyond traditional game design.
“Rare is at the forefront of bringing Natal to life,” said the group, ”and is hard at work creating cool new experiences.”