Rockstar has rolled out a second patch to solve ongoing issues with GTA Online in the opening week of its release.
The patch has been rolled out for both PS3 and Xbox 360 users.
Earlier this week, Rockstar disabled microtransactions as server issues prevented some players from connecting to GTA Online.
In statement, Rockstar Games said: “Thank you everyone for continuing to bear with us since Tuesday’s initial roll out of Grand Theft Auto Online – we’re aware that a variety of technical difficulties have made it difficult to get access and that the experience has been a bit less than smooth for many of you who jumped in straight away.”
In patch 1.02, Rockstar said it hopes to resolve the following issues:
- For PlayStation 3 users, a PlayStation Network server issue was detected that was limiting the amount of possible concurrent users. This was preventing most players from accessing GTA Online altogether and as of this morning, that problem was resolved
- There is an issue that is preventing some players from getting through the first tutorial mission across both platforms. Many players have been able to get through this with repeated retries, and we are working on unblocking this for everyone as soon as possible
- This morning, we experienced some instability across the GTA Online services, which is affecting even people who have progressed beyond the tutorial mission. We are identifying these issues now and are working to restore stability for users as soon as possible
- For the time being and until we have been able to get everybody access to GTA Online and things are running smoothly, we have disabled the option of purchasable GTA$ cash packs. Players can however keep on earning GTA$ by pulling off Jobs and other profitable gameplay activities rather than purchasing cash packs.
Rockstar added that it hopes to ironed out these initial technical issues quickly, and said it has its entire team “working around the clock to get the experience to be as smooth as possible, as soon as possible”.