The maker of Spec Ops: The Line has licenced Unreal Engine 4 to create a next generation game that is to be unveiled in the coming months.
Berlin-based developer Yager is the first independent studio in Europe to license Epic’s new engine technology.
“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games,” said Yager manging director Timo Ullmann.
“Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game Spec Ops: The Line and beyond. Yager is thrilled to be utilising Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”
Epic Games European territory manager Mike Gamble added: “With Spec Ops: The Line, the team at Yager demonstrated their ability to create intelligent, cinematic games with exceptional visuals, and we’re excited to watch their latest vision spring to life. Unreal Engine 4 scales to teams of all sizes, and Yager’s new project will show what talented developers can do with leading-edge tools that unleash their creative power and productivity.”