This weekâ??s studio profile: Milestone - MCV

This weekâ??s studio profile: Milestone

Develop catches up with the Italian racing specialists
Author:
Publish date:

Our weekly series of studio profiles continues with a look at Milestone, the Milan-based specialist racing studio behind the Superbike series and the Xbox’s Racing Evoluzione.

Growing from a one game company to a multi-game, multi-platform developer in the space of 11 years, Milestone has made a name for itself as a developer of quality licenced racing games. So much so, in fact, that the studio has been courted by two different publishers to make games based around rival licences simultaneously – a rare situation in the industry.

For more on how the studio manages working on both the Superbike licence and the PS2 incarnations of the MotoGP licence, and how they are determined to stay small despite the requirements of this generation of consoles, check out our full studio profile.

Related

38_game_cover_rs.jpg

Milestone

With less and less independent studios specialising in racing games left in the market, Develop catches up with Italian developer Milestone as it moves fully into the next generation...

uemilestone head.png

Gravel - An Unreal Milestone

They have twenty years of experience with their own tech. Now, to raise the game, Milestone are trying something with a new engine and a different style, as Sean Cleaver finds out

5_Studio_external.jpg

Strawdog Studios in profile

One of the curiousities of the pre-recession games industry in the UK was the large number of small â?? really small â?? developers busying themselves with outsource work in the Midlands.