The new version of Epic’s Unreal Development Kit has support for iOS 6 and the latest range of Apple devices, including the iPhone 5 and iPad mini.
The development kit now supports Apple’s Retina display. There have also so been optimisations for the iPad mini and iPad 4, including the A6X processor. Current games can also be optimised to support the iPad 4 using UE3.
Feature-wise, Epic has added Unreal Landscape, a terrain editor, to UDK on mobile devices. It includes UE3 mobile material system, is compatible with the Emulate Mobile Features setting and the Mobile Previewer tool and has support for morphing LOD and PhysX collision.
There is a new tool, Mobile Shader Analyzer, which determines which materials are creating particular shaders, why they are different and includes other useful applications.
In addition to these primary features, there is a Perforce Setup Wizard for setting up a new Perforce server via the UDK installer. Develop can also start projects fro m scratch using bare minimum code and content.
There are also several other mobile optimisations that have been improved. You can view those on Epic’s news page.
The November 2012 release of UDK can be downloaded from Epic’s website.