Valve unveiling the future of OpenGL at GDC

Developers from Steam firm, EA, Unity, Epic and Oxide to discuss glNext initiative with full technical breakdown of the API
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GDC 2014 summit.jpg

Valve will discuss the future of high performance graphics by unveiling details of Khronos’ glNext initiative at GDC next month.

The API is touted as the next generation of OpenGL. The GDC session will be presented by Valve alongside developers from Unity, Oxide Games, Epic and EA.

The session’s description states the developers will present a full technical breakdown of the API, alongside demos of applications utilising it.

“Join us for the unveiling of Khronos' glNext initiative, the upcoming cross-platform graphics API designed for modern programming techniques and processors,” reads the session description.

“glNext will be the singular choice for developers who demand peak performance in their applications. We will present a technical breakdown of the API, advanced techniques and live demos of real-world applications running on glNext drivers and hardware.”

The session, entitled: glNext: The Future of High Performance Graphics, will take place on Thursday, March 5th at 10am in Room 2006 in the West Hall.



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