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Winners of The Barbican and TIGA's indie competition revealed - MCV

Winners of The Barbican and TIGA's indie competition revealed

Chosen games will be exhibited at Newcastle’s Life Science Centre for six months
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TIGA and The Barbican have announced the winners of their competition that gives independent developers to get their games into a prominent indie showcase.

The competition was announced earlier this year and will see the winning titles exhibited as part of Game On 2.0, an event curated by the Barbican and hosted at the Life Science Centre in Newcastle.

The entries were judged by experts from The Guardian, Team17, Rebellion, Marmalade, BAFTA, Norwich University and The Barbican.

The winners were:

  • Best Education Games: Bossa Studios’ Twelve A Dozen and Space Budgie’s Glitchspace
  • Best Mobile Game: Inkle Studios’ 80 Days
  • Best Multiplayer Game: Honey Tribe Studios’ BFF or Die
  • Best Oculus Rift Game: Tammeka Games’ Radial-G
  • Best PC Game: State of Play’s Lumino City

TIGA CEO Richard Wilson said: “It is a wonderful opportunity for these UK indie developers to be able to showcase their work to more than 100,000 members of the public. The categories chosen for the competition represent some of the most exciting, high-potential areas in video games today – the incredibly high calibre of the entries and winning games is testament to that.”

Bossa Studios, Inkle’s 80 Days and State of Play’s Lumino City are also finalists in this year’s Develop Awards. You can find the full list of finalists here.

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