Xaitment has said that it will be launching xaitMap 3.0, a new AI tools bundle comprising xaitMap and xaitMove, at Gamescom 2011 next week.
The new bundle will include a coupling of pathfinding and automatic navigation mesh, which Xaitment says will provide developers with a ‘more integrated and intuitive approach for creating intelligent entity and crowd movement’.
The set will be available for PC, PS3, Xbox 360 and Wii development.
“NavMesh generation, pathfinding and movement are all critical components to any AI solution,” said Xaitment CTO Thorsten Maier.
“With xaitMap 3.0, we’ve not only enhanced our pathfinding and NavMesh generation tools, we’ve now added a highly flexible movement core that allows every studio to modify or add functionality as they see fit.”
Xaitment MD and CEO Mike Walsh further outlined the thought process behind the new bundle, saying: “Our goal as an AI middleware provider has always been to provide tools that are powerful, yet simple to use.”
“The modularity of our solutions is a key component of that simplicity. But in the case of xaitMap and xaitMove, the separation no longer made sense. xaitMap 3.0 now makes it easier to access critical AI functionality from one interface without losing the affordability of our modular approach.”