Epic Games has cited piracy as the key explanation behind group’s transformation from dedicated PC development to console-focused work.
"If you walked into [Epic’s Offices] six years ago, Epic was a PC company,” the group’s president Mike Capps told Edge Magazine.
”We did one PS2 launch title, and everything else was PC. And now, people are saying ‘why do you hate the PC? You’re a console-only company’. It’s because the money’s on consoles,” he added.
”We still do PC, we still love the PC, but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model.”
Develop has the full story.