And he rules out the chances of Wii version of Unreal Engine, saying 'we go forward, not back'

Epic’s Capps likens Wii’s popularity to a ‘virus’

President of Epic Games, Dr Mike Capps, has described the popularity of the Wii as a ‘virus’ in a recent interview with IGN and bemoaned the lack of games for the machine, although he acknowledges that it has helped widen the gaming audience.

He said: "First of all, great credit to [Nintendo]. The first time I played a videogame with my parents – aging myself a bit – was on Atari 2600. The next time I played a videogame with my parents, 25 years later or whatever, was Wii Tennis. So it’s about bringing people together, families, Thanksgiving, all that. I think it’s kind of like a weird virus because I have not yet found a reason to play with my Wii since then."

He later added: "It’s a virus where you buy it and you play it with your friends and they’re like, "Oh my God that’s so cool, I’m gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they’ve showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. Obviously there’s a class of people who really love it and enjoy it and are getting into the games but I’m still waiting for that one game that makes me play it. Who knows, maybe Wii Fit will be it."

Capps also reiterated Epic’s stance that its Unreal Engine won’t be officially getting a Nintendo console iterating anytime soon.

He commented: "No, we go forward, not back. It makes more sense for us to invest in the next-generation tech. There have been shops that have done it. Red Steel was a launch title and that was on Unreal Engine. So it’s been done. How you take an engine that’s all based on shaders and materials and run it on hardware that doesn’t support shaders is just impossible. It’s about as easy as PSP for us. Maybe it would make sense, but it makes more sense to invest going forward."

Read the full interview here.

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