Home / Business / Former Eidos Montréal art director Jonathan Jacques-Belletête joins Rogue Factor

Former Eidos Montréal art director Jonathan Jacques-Belletête joins Rogue Factor

Former Eidos Montréal art director, Jonathan Jacques-Belletête, has joined Rogue Factor, the studio behind Games Workshop adaptations such as Mordheim: City of the Damned.

After "overseeing the visual development" of games like Deus Ex: Human Revolution and Deus Ex: Mankind Divided, Jacques-Belletête Jonathan has joined Rogue Factor to "take on a new challenge as creative director for a new and unannounced Rogue Factor project, whilst the rest of the studio continues its work on the highly-anticipated Necromunda: Underhive Wars".

"Having known JJB for many years as a friend as well as an industry peer, it is genuinely exciting to have him onboard as we enter a new phase in the studio’s life, one which we are affectionally calling Rogue Factor 2.0," said Yves Bordeleau, Rogue Factor’s general manager.

"This year marks my 20th anniversary in the video game industry, and my passion and enthusiasm for creating compelling interactive entertainment experiences has only grown," added Jacques-Belletête. "The new position at Rogue Factor is one that I am thrilled to take on, and the wealth of talent that’s so evident amongst the studio team has me excited at the creative possibilities ahead at Rogue Factor. Whilst I will not be taking an active role in the development of Necromunda: Underhive Wars, I will be focusing on future projects for the studio."

Rogue Factor, which is based in Montréal, Canada, was recently acquired by Bigben Interactive and is recruiting. Head to the official website for details. 

After its acquisition of Cyanide last year, French publisher Bigben Interactive recently also acquired the publishing rights for Tour de France and Pro Cycling Manager. Up until now, publishing had been managed by rival French publisher, Focus Interactive.

About Vikki Blake

It took 15 years of civil service monotony for Vikki to crack and switch to writing about games. She has since become an experienced reporter and critic working with a number of specialist and mainstream outlets in both the UK and beyond.

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