Games

[From the industry] Applications Open Today for the Award-Winning Tentacle Zone Incubator

Applications are now open for the 2024 virtual Tentacle Zone Incubator for global early stage developers from underrepresented groups, including but not limited to, POC, lower socioeconomic backgrounds, LGBTQ+, underrepresented genders, people with disabilities and neurodiversities

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Halloween Horror Notes: Ross Tregenza on developing the sound of The Texas Chain Saw Massacre

As candles across the land begin to fill the air with the scent of pumpkin spice and the dark nights come rolling in, it’s the perfect time to shut the curtains, cosy up... and play terrifying games to scare ourselves silly, obviously!

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Dynablasts from the Past: Stephan Berendsen on Dynablaster, Shark! Shark! and Astrosmash, and what’s next for BBG Entertainment

Stephan Berendsen, president and founder of BBG Entertainment tells writer Vince Pavey about BBG Entertainment’s work to revive classic titles with brand new entries

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Party Chat: RallyHere’s Trevor Williams on the changes to Hi-Rez, and what their live service game tools can do

Vince Pavey met with Trevor Williams, CMO at RallyHere, to discuss the Hi-Rez backed platform and what its tools can do for live service games

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